Atividade

94375 - Incentivo ao Empreendedorismo com o uso de Tecnologias Digitais Móveis

Período da turma: 03/08/2022 a 03/10/2022

Selecione um horário para exibir no calendário:
 
 
Descrição: Design Thinking
Design Sprint
Customer Discovery
Customer Validation
Value Proposition Canvas
Business Model Canvas
Lean Startup
Mercado & Marketing

Referências:
- Steve Blank, Why the lean startup changes everything, Harvard Business Model, 2013
- Steve Blank, Bob Dorf, The startup owners manual, K and S Ranch, 2012
- Steve Blank, How to build a startup, Business Model, https://www.udacity.com/course/how-to-build-a-startup--ep245
- Tim Brown, Design Thinking, Harvard Business Review, 2008
- Alex Osterwalder, Yves Pigneur, Business Model Generation, John Willey and Sons, 2010
- Alex Osterwalder, A Better Way to Think About Your Business Model, http://blogs.hbr.org/cs/2013/05/a_better_way_to_think_about_yo.html
- Jake Knapp, Sprint , Simon and Schuster, 2016
- Product-Market Fit, http://businessmodelalchemist.com/2012/08/achieve-product-market-fit-with-our-brand-new-value-proposition-designer.html
- Value Proposition Test, http://businessmodelalchemist.com/2012/09/test-your-value-proposition-supercharge-lean-startup-and-custdev-principles.html
- Great Value Propositions, http://blog.strategyzer.com/posts/2014/10/13/10-characteristics-of-great-value-propositions
- Entrevistas, http://customerdevlabs.com/
- Entrevistas, http://pt.slideshare.net/LeanStartupMachine
- Produto Mínimo Viável (MVP), https://www.udacity.com/course/viewer#!/c-ep245/l-48745133/m-48299905
- Lean Startup Principles, http://theleanstartup.com/principles
- Eric Ries, A Guide to Lean Startup, https://nathanmeffert.wordpress.com/2012/09/22/a-short-but-awesome-guide-to-applying-eric-ries-lean-startup/
- Lean Startup: The Right Strategy or Fool’s Gold, https://blog.smartdraw.com/lean-startup-right-strategy-fools-gold/

Introdução ao Desenvolvimento de Aplicativos Android

Referências:
- Arquitetura do Sistema Operacional Android: http://elinux.org/Android_Architecture
- Introdução ao Android, componentes e desenvolvimento de aplicativos: http://developer.android.com/intl/pt-br/develop/index.html
- Samsung Mobile Software Development Kits, http://developer.samsung.com/galaxy

Oficina de Usabilidade

Referências:
- Bill Moggridge, Designing Interactions, http://www.designinginteractions.com/
- Rex Hartson & Parha Pyla, The UX Book: Process and Guidelines for Ensuring a Quality User Experience 1st Edition
- Steve Krug, Don't Make Me Think: A Common Sense Approach to Web Usability, Paperback, 2nd Edition
- Interaction Design Foundation, The Encyclopedia of Human-Computer Interaction, 2nd Edition

Design Thinking & Oficina de Prototipagem

Referências:
- IDEO, Inovação como método, https://www.ideo.com/about/
- Design Council, A study of the design process, Eleven lessons: managing design in eleven global brands, http://www.designcouncil.org.uk/sites/default/files/asset/document/ElevenLessons_Design_Council%20(2).pdf
- “Material Design” do Android: http://developer.android.com/intl/pt-br/design/index.html

Tópicos em Desenvolvimento Ágil

Referências:
- Systems Development Life Cycle, https://en.wikipedia.org/wiki/Systems_development_life_cycle
- Agile Methodologies, https://en.wikipedia.org/wiki/Agile_software_development
- User Stories, https://en.wikipedia.org/wiki/User_story
- Kanban methodology, https://en.wikipedia.org/wiki/User_story
- Ben Collins-Sussman, Brian W. Fitzpatrick & C. Michael Pilato, Version Control with Subversion, http://svnbook.red-bean.com/en/1.1/index.html

Desenvolvimento de Aplicativos para Wearables

Referências:
- Tizen Development, https://developer.tizen.org/
- W3C/HTML5, http://www.w3c.br/Cursos/CursoHTML5
- JQuery Mobile, https://jquerymobile.com/
- Gear Software Development Kit, http://developer.samsung.com/gear

Fundamentos de Backend

Referências:
- Sistemas Distribuídos, https://pt.wikipedia.org/wiki/Sistema_de_processamento_distribu%C3%ADdo
- Web Services, https://pt.wikipedia.org/wiki/Web_service
- Arquitetura REST, https://pt.wikipedia.org/wiki/REST
- Computação na Nuvem, https://pt.wikipedia.org/wiki/Computa%C3%A7%C3%A3o_em_nuvem

Fundamentos de Realidade Virtual e Realidade Aumentada

Referências:
- HOLZ, David. 2016. Building Better Worlds: Leap Motion Co-founder/CTO on the Arrival of VR. (February, 2016). From
https://www.youtube.com/watch?v=kX5mMfhRjJo
- Samsung Gear VR User Manual. From
http://downloadcenter.samsung.com/content/UM/201412/20141206022122390/GEN_SM-R320_GEAR-VR_English_User-Manual_KK_R5.pdf
- Unity 3D - Getting Started with VR Development
https://unity3d.com/pt/learn/tutorials/topics/virtual-reality/getting-started-vr-development

Introdução a Internet das Coisas

Referências:
- Hype Cyce, Gartner Inc., 2015
- IoT Timeline, Kelton Global, Acessado em 2017.
- How the Internet of Things Will Drive the Next Economic Revolution, Equity News, 2016.
- Samsung Artik IoT Platforms, www.artik.io, acessado em 2017.
- 5 Amazing Things come true thanks to the IoT: eHealth Edition, Telefonica Blog, Acesso em 2017.
- Smart cities - background paper. UK Government Department for Business, Innovation and Skills, 2013.
- Industry 4.0 - https://en.wikipedia.org/wiki/Industry_4.0, acessado em 2017.


Introdução a Inteligência Artificial

Referências
- Joel Grus, Data Science do zero, O’Reilly, 2016
- Alberto Boschetti, Luca Massaron, Python data science Essentials, Packt Publishing, 2016
- Orange datamining, https://orange.biolab.si/

Carga Horária:

222 horas
Tipo: Obrigatória
Vagas oferecidas: 45
 
Ministrantes: Adriana Backx Noronha Viana
Daniel Risi Vianna Crespo
Paulo Henrique de Souza Salvatore
Rodolfo Miguel Baccarelli


 
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