94375 - Incentivo ao Empreendedorismo com o uso de Tecnologias Digitais Móveis |
Período da turma: | 03/08/2022 a 03/10/2022
|
||||
|
|||||
Descrição: | Design Thinking
Design Sprint Customer Discovery Customer Validation Value Proposition Canvas Business Model Canvas Lean Startup Mercado & Marketing Referências: - Steve Blank, Why the lean startup changes everything, Harvard Business Model, 2013 - Steve Blank, Bob Dorf, The startup owners manual, K and S Ranch, 2012 - Steve Blank, How to build a startup, Business Model, https://www.udacity.com/course/how-to-build-a-startup--ep245 - Tim Brown, Design Thinking, Harvard Business Review, 2008 - Alex Osterwalder, Yves Pigneur, Business Model Generation, John Willey and Sons, 2010 - Alex Osterwalder, A Better Way to Think About Your Business Model, http://blogs.hbr.org/cs/2013/05/a_better_way_to_think_about_yo.html - Jake Knapp, Sprint , Simon and Schuster, 2016 - Product-Market Fit, http://businessmodelalchemist.com/2012/08/achieve-product-market-fit-with-our-brand-new-value-proposition-designer.html - Value Proposition Test, http://businessmodelalchemist.com/2012/09/test-your-value-proposition-supercharge-lean-startup-and-custdev-principles.html - Great Value Propositions, http://blog.strategyzer.com/posts/2014/10/13/10-characteristics-of-great-value-propositions - Entrevistas, http://customerdevlabs.com/ - Entrevistas, http://pt.slideshare.net/LeanStartupMachine - Produto Mínimo Viável (MVP), https://www.udacity.com/course/viewer#!/c-ep245/l-48745133/m-48299905 - Lean Startup Principles, http://theleanstartup.com/principles - Eric Ries, A Guide to Lean Startup, https://nathanmeffert.wordpress.com/2012/09/22/a-short-but-awesome-guide-to-applying-eric-ries-lean-startup/ - Lean Startup: The Right Strategy or Fool’s Gold, https://blog.smartdraw.com/lean-startup-right-strategy-fools-gold/ Introdução ao Desenvolvimento de Aplicativos Android Referências: - Arquitetura do Sistema Operacional Android: http://elinux.org/Android_Architecture - Introdução ao Android, componentes e desenvolvimento de aplicativos: http://developer.android.com/intl/pt-br/develop/index.html - Samsung Mobile Software Development Kits, http://developer.samsung.com/galaxy Oficina de Usabilidade Referências: - Bill Moggridge, Designing Interactions, http://www.designinginteractions.com/ - Rex Hartson & Parha Pyla, The UX Book: Process and Guidelines for Ensuring a Quality User Experience 1st Edition - Steve Krug, Don't Make Me Think: A Common Sense Approach to Web Usability, Paperback, 2nd Edition - Interaction Design Foundation, The Encyclopedia of Human-Computer Interaction, 2nd Edition Design Thinking & Oficina de Prototipagem Referências: - IDEO, Inovação como método, https://www.ideo.com/about/ - Design Council, A study of the design process, Eleven lessons: managing design in eleven global brands, http://www.designcouncil.org.uk/sites/default/files/asset/document/ElevenLessons_Design_Council%20(2).pdf - “Material Design” do Android: http://developer.android.com/intl/pt-br/design/index.html Tópicos em Desenvolvimento Ágil Referências: - Systems Development Life Cycle, https://en.wikipedia.org/wiki/Systems_development_life_cycle - Agile Methodologies, https://en.wikipedia.org/wiki/Agile_software_development - User Stories, https://en.wikipedia.org/wiki/User_story - Kanban methodology, https://en.wikipedia.org/wiki/User_story - Ben Collins-Sussman, Brian W. Fitzpatrick & C. Michael Pilato, Version Control with Subversion, http://svnbook.red-bean.com/en/1.1/index.html Desenvolvimento de Aplicativos para Wearables Referências: - Tizen Development, https://developer.tizen.org/ - W3C/HTML5, http://www.w3c.br/Cursos/CursoHTML5 - JQuery Mobile, https://jquerymobile.com/ - Gear Software Development Kit, http://developer.samsung.com/gear Fundamentos de Backend Referências: - Sistemas Distribuídos, https://pt.wikipedia.org/wiki/Sistema_de_processamento_distribu%C3%ADdo - Web Services, https://pt.wikipedia.org/wiki/Web_service - Arquitetura REST, https://pt.wikipedia.org/wiki/REST - Computação na Nuvem, https://pt.wikipedia.org/wiki/Computa%C3%A7%C3%A3o_em_nuvem Fundamentos de Realidade Virtual e Realidade Aumentada Referências: - HOLZ, David. 2016. Building Better Worlds: Leap Motion Co-founder/CTO on the Arrival of VR. (February, 2016). From https://www.youtube.com/watch?v=kX5mMfhRjJo - Samsung Gear VR User Manual. From http://downloadcenter.samsung.com/content/UM/201412/20141206022122390/GEN_SM-R320_GEAR-VR_English_User-Manual_KK_R5.pdf - Unity 3D - Getting Started with VR Development https://unity3d.com/pt/learn/tutorials/topics/virtual-reality/getting-started-vr-development Introdução a Internet das Coisas Referências: - Hype Cyce, Gartner Inc., 2015 - IoT Timeline, Kelton Global, Acessado em 2017. - How the Internet of Things Will Drive the Next Economic Revolution, Equity News, 2016. - Samsung Artik IoT Platforms, www.artik.io, acessado em 2017. - 5 Amazing Things come true thanks to the IoT: eHealth Edition, Telefonica Blog, Acesso em 2017. - Smart cities - background paper. UK Government Department for Business, Innovation and Skills, 2013. - Industry 4.0 - https://en.wikipedia.org/wiki/Industry_4.0, acessado em 2017. Introdução a Inteligência Artificial Referências - Joel Grus, Data Science do zero, O’Reilly, 2016 - Alberto Boschetti, Luca Massaron, Python data science Essentials, Packt Publishing, 2016 - Orange datamining, https://orange.biolab.si/ |
||||
Carga Horária: |
222 horas |
||||
Tipo: | Obrigatória | ||||
Vagas oferecidas: | 45 | ||||
Ministrantes: |
Adriana Backx Noronha Viana Daniel Risi Vianna Crespo Paulo Henrique de Souza Salvatore Rodolfo Miguel Baccarelli |
![]() |
Créditos © 1999 - 2025 - Superintendência de Tecnologia da Informação/USP |